Corpse Party

Wednesday, September 7, 2011

First Thoughts on Space Marine: Multiplayer


Finally, after about one and a half years since my registration on the official Space Marine forum, the game got released. At least in most of Europe and a while ago in the US.
Sadly, UK people and others still need to wait til Friday.

I don't really need to say much, I think. The Game is GREAT.
It feels natural, the difficulty is still fun and rewarding, and the Multiplayer gets better and better the longer you play.


It's now 7:37am, release was at midnight, and I have 5+ hours on my record already.
Surprisingly, after 2 hours of the Singleplayer Campaign, I switched to Multiplayer.
Before I quit I had some very enjoyable rounds alongside and against Relic-employees, which made a nice event. Gaming with the Developers of the game you're adoring? Brilliant experience. Now I can claim that the guys at Relic are my Battle-Brothers for real!

We're not dead yet.

While things haven't changed much since our last post, we're still on the project.
Dear Alkaid has been busy playing Deus Ex: Human Revolution; I have been playing Space Marine. A lot. A damn lot. Thus, I didn't even touch DXHR again.

We'll get back here asap, don't worry. For the time being, enjoy the First Thoughts on Space Marine's multiplayer. Yes, I'll spam this with my own review stuff for now, until Alkaid gets to write one of her own >:]

Edit: I slowly but surely get that this was a reeeeeally bad idea... ... *sigh*