Corpse Party

Monday, March 5, 2012

Darksiders 2: Collector's & Limited Editions


The day I've been waiting for has finally arrived. The question THQSledgehammer wasn't allowed to talk about yet was finally answered!

Jim Huntley, Vice President of Global Brand Marketing commented:
“The Darksiders II fans spoke and we listened, we are thrilled to be able to offer them a high quality Collector’s Edition and to reward gamers who pre-order with a free upgrade to the Limited Edition.”


Behold the Darksiders 2 Limited & Collector's Editions!

Tuesday, January 24, 2012

Darksiders 2: Death Eternal Teaser & Screens


THQ have just started sharing new material on Darksiders II that's been exclusive to a small group of journalists until now. 9 new Screenshots and Teaser are out already, so let's take a look at them!

Sunday, December 11, 2011

Darksiders 2: Death Teaser


Aside from the Bullshit that's been the VGAs, there's actually something more relevant - a new Darksiders 2 Teaser!

Friday, September 23, 2011

Steam Weekend Deal: Company of Heroes Franchise

Relic's Company of Heroes-franchise is 80% off this weekend on Steam.
80% discounted? Hell yes! That's 4,99€ in EU areas for the complete series, $9.99 for the US.


Company of Heroes brings a strong narrative onto your PC. World War II hasn't seen a better strategy game ever. The atmosphere is captivating and feels authentic.
The game's RTS mechanics are deep, the cover system is essential, the point-capture-system makes sure the game stays dyncamic rather than having base-rushing like present in Blizzard RTS games.

While the Dawn of War 2 franchise might be more focused on game dynamics due to completely dropping basebuilding, CoH still comes with construction, more ressources, strategic perks and a few more factions, giving you enough freedom to fit into your personal preferences of warfare.


Another great advantage is that all of the 3 games available - Company of Heroes, Opposing Fronts and Tales of Valor - are stand-alone titles.
Owning licenses for all of them unlocks the full package, all game-modes, factions and Campaigns, while all of them share the same multiplayer community, regardless of which games you own.
This means you could buy one of the games right now, play all you want and buy the rest when you got convinced by the game's brilliance.

I'll take the chance to shoot some Krauts today. Care to join me?

Wednesday, September 7, 2011

First Thoughts on Space Marine: Multiplayer


Finally, after about one and a half years since my registration on the official Space Marine forum, the game got released. At least in most of Europe and a while ago in the US.
Sadly, UK people and others still need to wait til Friday.

I don't really need to say much, I think. The Game is GREAT.
It feels natural, the difficulty is still fun and rewarding, and the Multiplayer gets better and better the longer you play.


It's now 7:37am, release was at midnight, and I have 5+ hours on my record already.
Surprisingly, after 2 hours of the Singleplayer Campaign, I switched to Multiplayer.
Before I quit I had some very enjoyable rounds alongside and against Relic-employees, which made a nice event. Gaming with the Developers of the game you're adoring? Brilliant experience. Now I can claim that the guys at Relic are my Battle-Brothers for real!

We're not dead yet.

While things haven't changed much since our last post, we're still on the project.
Dear Alkaid has been busy playing Deus Ex: Human Revolution; I have been playing Space Marine. A lot. A damn lot. Thus, I didn't even touch DXHR again.

We'll get back here asap, don't worry. For the time being, enjoy the First Thoughts on Space Marine's multiplayer. Yes, I'll spam this with my own review stuff for now, until Alkaid gets to write one of her own >:]

Edit: I slowly but surely get that this was a reeeeeally bad idea... ... *sigh*