Corpse Party

Sunday, February 19, 2012

Humble Bundle Mojam is Over


So this weekend's Humble Bundle event is over.
Almost 60 hours of work went into Mojang's "Catacomb Snatch" and the Wolfire Games and Oxeye Game Studio guys are still working hard on their contributions for Charity.

Catacomb Snatch really shaped up nicely on this last day, and its a fun game for up to two people involving mummies, guns, bombs and rails.
Both the 2D graphics and the soundtrack are amazing pieces of art and donating is worth it alone for those already.
Of course, the game itself, being a 2-Person-Shoot'em-Up-slash-RTS-Game is extremely entertaining!

Officially, the event is over, but they decided to go OVERTIME
Now not only officially but completely over!

The Mojam is currently over!
The Internet gathered a whole of
$455,919.74
for Charity!

Friday, February 17, 2012

The Humble Bundle Mojam


The Humble Bundle Team and Mojang have just started their "Mojam"-Project.
Over the next 60 hours, Mojang, creators of Minecraft, will develop a simple Game from scratch. The whole process is gonna be streamed live via Twitch.tv and both Genre and Setting have been open for the community to decide over the last few days. All that for Charity alone!

Tuesday, September 27, 2011

Bethesda and Mojang heading to court over "Scrolls"



Yeah, up until now, we always had the benefit of doubt.
Bethesda's lawyers have threatened Mojang, who are responsible for the successful Minecraft sandbox game, with legal charges for ages, ever since Mojang registered the name "Scrolls" for their new trading card/boardgame like game.


Bethesda, who are the minds behind titles like the "Fallout"-franchise, critically butchered "Brink" and in the first place the "The Elder Scrolls" series, feel like using the name "Scrolls" would infringe their rights on "The Elder Scrolls", which has its next game "Skyrim" upcoming this year.

Of course we would confuse an indie trading card game with a multimillion dollar "open world" RPG that's being advertised everywhere and sold for ridiculous prices, with the promise of day-1 DLC!
Is Bethesda feeling that insecure to sue a successful indie development team over a name?

And let's bring this case into context with other games!
If you can't use "Scrolls" because its a part of "The Elder Scrolls", then let's sue Bethesda for using "RAGE" as a title for one of their own games. Let's look at the "Streets of Rage" series back on the Sega systems, or, surprisingly, TWO actual card games of the same title!

This, I say, is reason enough for myself to not pay a single cent for upcoming Bethesda titles. Skyrim? Nah, don't want that anyway. Rage? Nope.

I really hope Bethesda will fail so hard, it will hurt them badly. This is a shining example of why our current trademark and copyright system needs to be heavily reworked. It's just ridiculous that way.

Scrolls is Mojang's next game and offers a new and unique game play where you fight to outmaneuver your opponent on the battlefield using the destructive powers in your collection of magical scrolls. Tear your opponent limb from limb with the might of your summoned armies, lay waste to the defenses with the obliterating power of your siege weapons or open up the very skies and let bolts of lightning shower his minions until only ash remains. The road to victory is yours to choose. Obtain the powerful scrolls and decide which ones you will take to battle as you fight to become the mightiest Magician of all.