Corpse Party

Saturday, September 17, 2011

Learn With Portals


Software/Game Developer Valve shows again that they've got their hearts and heads on the right spots.

"Learn With Portals" is the name of the current project started by Valve, trying to engage children in schools with science, make them use their heads to solve physics puzzles and get a feeling for problem solving.
Bringing the Portal-franchise into schools sure will be a lot of fun for the kids (and teachers)!

Intrigue. Engage. Inspire.

When we heard the buzz surrounding the new role video games are playing in education, we had to throw our hat in the ring. Today, innovative educators are finding ways to incorporate Portal™ and Portal 2 into their classrooms—helping teach physics and critical-thinking skills. It’s eye-opening to see how video games can be used in amazing and unexpected ways to help educate our next generation.

One of the biggest challenges in teaching science, technology, engineering, and math is capturing the students’ imaginations long enough for them to see all of the possibilities that lie ahead.

Using interactive tools like the Portal series to draw them in makes physics, math, logic, spatial reasoning, probability, and problem-solving interesting, cool, and fun which gets us one step closer to our goal—engaged, thoughtful kids!

That, of course, is not all there is to the project!
Until the 20th, the original Portal is gonna be free for all those who don't yet own it anyway.

If you're new to Steam as a platform, you can pick up Portal and get the full feature unlock for free, without having to buy anything. Yet.

Tell your friends, spread the word! Portal is free once again!

Friday, September 16, 2011

Persona 4: Another Animation Trailer

Pe-ru-so-na!! 4 The Animation

Another trailer to celebrate this beautiful adaption of a fantastic game!

Monday, September 12, 2011

Spoiler Test

This is normal text and This is a spoiler, but here's more normal text.

» Click to show Spoiler - click again to hide... «

» LOREM IPSUM «

QUOTE TEST

Luka Loves Games and I love Quotes
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I even love longer quotes, you know, those that actually tell you something new

Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore te feugait nulla facilisi. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat.

Friday, September 9, 2011

Square Enix registers Final Fantasy XIII-3 Domain?!

AHAHAHHAHAHAHHAHAHAHHAHAHAHAHH SERIOUSLY I HAVEN'T LAUGHED SO HARD IN AGES! REALLY, NONE OF THAT COMPANY'S MANY FAILURES THESE PAST YEARS MADE ME LOSE MY MIND LIKE THIS! I'M STILL LAUGHING LIKE A MANIAC WHENEVER IT CROSSES MY MIND XDDDDDD

Okay, so they registered another domain. finalfantasyxiii-3.com.
XIII-2 isn't even out yet (and looks still like crap) and XIII was a disaster in terms of reviews.

Versus XIII is not even close to release with very, very little information ever getting published, which mostly states how they changed plans on something again, blablablanomurahasfunlivinghiswetdream.

Now now, XIII-2 is so brilliant, a real highlight of the series. It has cities. It seemingly is going to have stores (one can only hope) and you can TALK TO NPCs WHICH THEN SPEAK THEIR TWO LINES OF TEXT! OH MY GOD! THIS IS SO NEW!!!
Aside from that, we get "world is doomed, future guy comes back" time paradox bullshit. Last guy on the planet? Noel, right, you're the last motherfucking unicorn, I know, but you still are damn annoying.

To understand XIII-2 is to understand that Square Enix is making losses without end these years. Profits are shrinking rapidly, and the company seems even more focused than ever to throw out enough crap titles to even remotely stay in business while other studios they bought one day after the fusion of Squaresoft and Enix do the proper games that actually allow them to exist at all. Endless outsourcing takes its toll.

FFXIII-2 is full of things Square Enix did not do these past years. Pokemon, time travel, towns, proper NPCs, sidequests, hiphop and another cliche plot.
Okay, the last point is nothing new, we had cliche plots before. But seriously, they've thrown so much random crap into this game, they seem desperate to attract every single group of nintenyearolds there is.
They don't seem to have enough freedom for their projects to do something proper anymore. No time and money to risk a new engine, plot and characterdesign.

Seriously, at this point, they might just do the same they did to Final Fantasy Agito XIII/Type-0 to Versus XIII: Rename it.
Noel saves his future, gets back into the Versus XIII world. Voila, XIII-3.

Or the damn Valkyre Lightning isn't real Lightning, has no sister in that paradox and always has been guarding Etro. Of course, Vanilla and Fang will be forgotten as they don't exist in that Paradox without the real Lightning. Serah is gonna be heartbroken (again...) and will look for real Lightning throughout XIII-3, finally getting rid of the sucker Noel who now is in his Versus XIII future.

Serah will then travel the worlds of other Square Enix titles that failed to sell well or be critically acclaimed, and we'll go look for Type-0 Lightning, Aya Brea Lightning, Lightning Nurse and Lightning Owuhabunga in Nigeria. There has to be a reason they recycle their character models so damn often, right?

No, for real people, I'm done with this shit. I can't laugh about it anymore after typing this post.
Knowing Square Enix' recent failures, which pile up higher than the skulls for Khorne's Skull Throne, this is gonna be just another bad game yet good example why this company's ruin is well justified.

Wednesday, September 7, 2011

First Thoughts on Space Marine: Multiplayer


Finally, after about one and a half years since my registration on the official Space Marine forum, the game got released. At least in most of Europe and a while ago in the US.
Sadly, UK people and others still need to wait til Friday.

I don't really need to say much, I think. The Game is GREAT.
It feels natural, the difficulty is still fun and rewarding, and the Multiplayer gets better and better the longer you play.


It's now 7:37am, release was at midnight, and I have 5+ hours on my record already.
Surprisingly, after 2 hours of the Singleplayer Campaign, I switched to Multiplayer.
Before I quit I had some very enjoyable rounds alongside and against Relic-employees, which made a nice event. Gaming with the Developers of the game you're adoring? Brilliant experience. Now I can claim that the guys at Relic are my Battle-Brothers for real!